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© (c) Copyright Thomson Reuters 2016.Virtual reality films comes to Cannes
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© (c) Copyright Thomson Reuters 2016.
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Citizen2012
I understand it must be difficult to make such of VR movies because well the viewer can shift his focus anywhere but I believe VR has much more chance to become mainstream with passive viewer experience, bringing spectators experience to your room, than let's say video game where one can becomes quickly exhausted moving the neck all around.
wristwatch
A virtual reality film will bring interaction to the viewer, and I'm not sure this is a good idea for being the "future norm" of story telling. As stated in the article, this may have very serious consequences to future generations. One problem that I foresee, is that this sort of medium will undoubtedly fast-forward the ever-declining patience/attention span of human beings. Technology is wonderful, but I do hope there will be more thought invested in the negative consequences of certain future luxuries.