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Pachinko: A brief guide to a Japanese obsession

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By George Lloyd, grape Japan
Photo: Tischbeinahe / CC BY-SA (https://creativecommons.org/licenses/by-sa/3.0

One of the sectors hardest hit by the coronavirus epidemic in Japan has been the pachinko business. When the state of emergency came into effect on April 7, most pachinko parlors judged that maintaining social distancing wouldn’t be possible and opted to shut up shop until the lockdown was lifted. But several parlors in the Kansai region refused to close, saying that it would drive them into bankruptcy.

To help small businesses like pachinko parlors stave off bankruptcy, the Tokyo metropolitan government offered up to 1 million yen to those that abided by its request to shut up shop. Given that some operators pay more than that in rent alone, it’s questionable how much help this was in cushioning the blow to their finances.

Having said that, pachinko is an incredibly lucrative business. Nearly half of all leisure time in Japan is spent in pachinko parlors and one in 11 people plays it once a week. The business is worth U.S. $200 billion per year, which is the equivalent of 4% of Japan’s annual GDP. That's 30 times what Las Vegas makes from gambling every year and double the size of Japan’s export car industry. Indeed, pachinko employs more people than all of Japan’s car manufacturers put together.

What’s the appeal? Donald Richie once described pachinko as a kind of ‘cut-rate Zen’. Working life in Japan can be oppressive and people need an escape. Pachinko serves as a blessed relief from the stress of the workplace, and the diminutive proportions of the typical Japanese home. In the repetitive clatter of thousands of shiny silver balls, fans find the mindless emptiness that Japanese society so rarely permits them.

The game (if it can be called that) is like a cross between a pinball machine and a fruit machine. It has its origins in American "bagatelle" pinball, which first came to Japan in the 1920s. It became a fixture in sweet shops, where it was given the nickname pachi pachi in reference to the pinging sound of the ball.

In the 1930s, the board was put upright, enlarged and more adults started playing. But it was only after WW2, when there was an excess of metal ball bearings and a dearth of other forms of entertainment, that pachinko became really popular. In the 1980s, the business embraced the techno-futuristic carnival, introducing electronic games. Parlors became much noisier and much more colorful, good places to zone out for an hour or two on the way between work and home.

Devotees will tell you otherwise, but in truth there’s not much skill involved in playing pachinko. It used to be more like pinball – the direction of the ball was determined by how much force you put into the trigger – but these days, it’s all down to luck. Get the ball in the hole and you win more balls. Typically, you get 125 balls for 500 yen, so each ball costs four yen.

In theory, gambling is illegal in Japan, but the pachinko parlors have found a way to circumvent the law. At the end of the night, you feed your balls into a machine that issues you a ticket. Then you head to the TUC shop around the corner, where you exchange your ticket for cash.

Perhaps it’s the lack of skill involved that makes it so compulsive. A study conducted in 1999 found that 29% of players thought of themselves as having a pachinko addiction and 30% often borrowed money in order to keep playing.

Now that things are getting back to normal, parlors are re-opening. To date, only hardcore enthusiasts have ventured back. Much like Japan's population, pachinko is aging, and the number of parlors is shrinking. There are nearly a third fewer than there were in 2005, and parlors are struggling to attract younger players, who would rather play video games. With or without the coronavirus, pachinko is in decline, which is probably no bad thing.

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© grape Japan

©2024 GPlusMedia Inc.

3 Comments
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I find it very hard to believe that just over 1 in 9 people in Japan play pachinko in 2020.

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Who owns these pachinko game rooms? Are they entertainment industry companies? Are they Organized crime families?

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