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Foreigners welcome to apply for jobs as designers on Nintendo’s new 'Legend of Zelda' game

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By Casey Baseel, SoraNews24

If you're considering looking for a new job, you’ll be hard-pressed to find a more attractive opening than working for Nintendo as a level designer on the company’s new "Legend of Zelda" game.

Yes, it’s only been a little more than a year since the fantastically successful release of "The Legend of Zelda: Breath of the Wild," and no, Nintendo has yet to officially announce a sequel or follow-up. Nevertheless, a listing for “Legend of Zelda series level designer” has just been added to Nintendo’s recruiting page, and the details imply that non-Japanese candidates are welcome.

The listing outlines the position with:

● Job description

  1. Planning, creation, adjustment, and implementation of game events, field, dungeons

  2. Planning, creation, adjustment, and implementation of enemies

● Desired traits

  1. Experience and practical knowledge as a game planner for home console video games

  2. Confidence in ability to communicate in Japanese on collaborative activities

● Application process

  1. Written application

  2. Practical Test

  3. Interview (two rounds)

  4. Signing of contract

The initial contract period is three months, with renewals possible up through the end of the game’s development. Pay is dependent on experience and skill level, and works out to, in yearly terms, somewhere between 4.7 million and 6.8 million yen. In addition, successful applicants are eligible for a housing allowance of up to 47,500 yen a month for singles and 66,500 yen for those living with dependents, which should help offset some of the cost of an apartment in Kyoto, where the position, and Nintendo itself, are based. Overtime pay and moving expenses of up to 430,000 yen are also part of the package. Work hours are listed as from 8:45 a.m. to 5:30 p.m., with a one-hour break and weekends and holidays off, plus summer and New Year’s vacations, as well as other paid days off.

The specific mention of “confidence in ability to communicate in Japanese” is something Nintendo wouldn’t have bothered with if it was only interested in hiring Japanese designers, and there’s a precedent for foreigners being hired to work on the "Zelda" series. If you’re interested in throwing your hat (a green pointed cap, obviously) in the ring, applications can be submitted here on Nintendo’s website.

Source: Nintendo via Otakomu

Read more stories from SoraNews24.

-- Nintendo announces awesome mini NES loaded with 30 games that attaches directly to your TV

-- Nintendo promises brand new console, announces deal to release mobile games

-- The reason why Nintendo’s Super Mario smartphone game won’t have in-app purchases is brilliant

© SoraNews24

©2024 GPlusMedia Inc.

4 Comments
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Well, the Big N said they wanted to take Zelda in a new direction with Breath of the Wild...

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Experience and practical knowledge as a game planner for home console video games

That part is what makes me unqualified. Don't know very much about computers.

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Here’s a suggestion. Make a new top view version Zelda game for the Switch, sort of an updated story of A link to the past and link between worlds, and you’ll have a winner!

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Game programming is said to be very hard work: long hours and the stress of trying to meet deadlines. If you are a good programmer you can probably earn more working in other fields. If you like writing games then this might be OK, as long as Nintendo actually pay for all the overtime you will work. But given that it's only a three month contract you'd be better off trying to find a full time position somewhere else.

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